Project info for libsh

Share This Created 14 Dec 2003 at 02:37 UTC by sdt, last modified 14 Dec 2003 at 02:38 UTC by sdt.



GPU metaprogramming language built on top of C++.

This language, which is built as an extension of C++ implemented as a library, allows you to write programs that run on modern graphics hardware. It supports all relevant operations, has nice syntax, runs on hardware as well as a GPU simulator, and allows convenient use of metaprogramming by intermixing regular C++ constructs with Sh constructs.

Sh was started as a research project at the University of Waterloo under direction of Michael D. McCool.

License: zlib/libpng licence

This project has the following developers:

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If you're a C programmer with some spare time, take a look at the mod_virgule project page and help us with one of the tasks on the ToDo list!

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